资源详情:
修正默认游戏在任何地方使用炸弹时的行为,除了地雷不会产生战利品。
Fix default game's behaviour when using bombs anywhere except mines wouldn't generate loot.
“destroyArtifactSpots”:默认的真实-爆炸破坏工件点,而不给你任何战利品。被设置为错误的被炸毁的工件点产生工件(或只是粘土。主要是粘土)。
> "destroyArtifactSpots": default TRUE - explosions destroy artifact spots without giving you any loot. Set to FALSE to have blown up artifact spots produce artifact (or just clay. Mostly clay).
“verbose”:默认的错误。如果您想要将爆炸项的消息记录到控制台,则设置为TRUE。
> "verbose": default FALSE. Set to TRUE if you want messages about exploded items be logged to console.
更新笔记
1.0
最初的版本。
矿石和宝石节点在爆炸时产生相应的物品。
Ore and gem nodes produce corresponding items when blown up.
1.1
添加一个选项,让工件点在爆炸中提供工件(默认的游戏行为,它们只是被破坏了)。
Added an option to have artifact spots give artifacts on explosion (by default game behavior they are just destroyed).
当在采石场输入山地地图时,游戏的本地方法被固定为可开发的。
When entering Mountain map objects spawn in quarry by the game's native method are fixed to be explodable.
在清单文件中更改了独特的格式。
Changed UniqueID in manifest file to recommended format.